Chloé Ravallec
Chloé Ravallec
Environment Artist
Bordeaux, France

Summary

Hi everyone!
I am a freelance artist with 5 years of experience on multiple projects which give me a precise budget vision.
I am a great defender of teamwork, communication and knowledge transmission that’s why I started teaching.
I also love bringing life to areas and telling stories through sceneries to bring more immersion to the player.
If you have something for me, just ask. It could be a great opportunity!

Resume PDF

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Skills

3D ModelingProp ModelingPBR TexturingTexture BakingEnvironment Modeling

Software proficiency

3ds Max
3ds Max
Illustrator
Illustrator
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

    • Video Game
      Vampire The Masquerade
    • Year
      2021
    • Role
      Environment Artist Freelance
    • Company
      Big Bad Wolf Studio
    • Video Game
      Ghost Recon Breakpoint
    • Year
      2019
    • Role
      Environment Artist
    • Company
      Ubisoft
    • Video Game
      Ghost Recon Wildlands : Mercenaries
    • Year
      2019
    • Role
      Environment Artist
    • Company
      Ubisoft
    • Video Game
      VRally4
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Kylotonn
    • Video Game
      WRC6
    • Year
      2016
    • Role
      Level Builder (intern)
    • Company
      Kylotonn

Experience

  • Environment Artist at Ubisoft Bordeaux
    Bordeaux, France
    February 2018 - August 2019

    I worked on Ghost Recon Breakpoint

    I did props and level art on Ghost Recon Wildlands: Mercenaries

  • Environment Artist at Kylotonn
    Paris, France
    January 2017 - December 2017

    I created some props and did level building for VRally4.

  • Environment Artist (intern) at Kylotonn
    Paris, France
    July 2016 - December 2016

    I did some props and level building for WRC6 and VRally4.

  • Level and Props Designer (intern) at Turbo Tape Games
    Bergen, Norway
    June 2015 - September 2015

    I created with 2 other game Artists, 2 new environments for Warhammer: Arcane

    magic’s DLC with 8 levels each.

  • 2D/3D Artist (intern) at NaturalPad
    Montpellier, France
    June 2014 - September 2014

    I helped the Artistic Director creating new universes and artistic direction and producing

    these by modeling and texturing 3D models for several of their games.

  • 2D Artist (Intern) at Actiplay ConcoursMania
    Montpellier , France
    August 2013 - October 2013

    I designed advertising banners for french companies and help integrate 2D games.